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Hank Anderson ([personal profile] heavymetalgears) wrote2018-10-03 12:26 am

a p p ; [community profile] thewake

Personal Information
Name: Mil
Age: 32
Personal Journal: [personal profile] supernalprince
Email / Plurk / Discord / Other: PM / plurk @ clowyamma / discord @ supernalprince#2562
Current Character(s): n/a

Character Information
Character Name: Hank Anderson
Fandom: Detroit Become Human

Character History:
Wiki
Additional information; I am playing Hank from the “good/happy” ending, which is also on the wiki page— but a brief summary: Connor and Hank become friendly and in the end of the game Hank embraces Connor as a pseudo son rather than just a “partner” which is intensely meaningful considering Hank’s history.

Character Personality:
Hank is a 53 year old man, who is overweight, an alcoholic, cynical, and barely keeping himself together. In his youth, his prime, he was a celebrated police officer who moved up the ranks into his current position, lieutenant. Through the course of his work he was awarded praises, medals, recognition for his push in the drug field (prevalent in the game is a drug called Red Ice). After the death of his son, Cole (6), Hank became significantly detached from life.

Hank is bright, incredibly so, which carries on past his grief. He maintains his career, despite numerous disciplinary actions from his superior. Although the relationship between him and his boss is tumultuous at best with both of them frequently getting into arguments. There are indications and examples where Hank does not respect his superior and still treats him as a peer (when they met as classmates). Hank does not have any healthy relationships nor a support system, he’s generally cold toward others and closed off. He’s combative with some of his coworkers and the others he does demonstrate the ability to work well with, but outside of the task there is very little exchange. The few people he does partake in regular exchanges with are not necessarily the “law abiding citizens,” that would be cohesive with his line of work. These contacts and relationships don’t bother him because he believes their business ultimately doesn’t “hurt anyone,” and so long as it doesn’t bother anyone than it doesn’t bother him (like friendly game of gambling).

Hank spends most of his time at home with his dog, or in bars. After the death of his son, Hank coped with maladaptive coping strategies that were risky, unhealthy, and dangerous. Before having met Connor, Hank was full of resentment and misplaced anger toward androids; believing anything that doesn’t feel, have emotions, or can’t make their own decisions to be pointless and irritating. His experience with Connor’s deviation has given him new insight into androids and he began to view them as individuals rather than machines. Thus, toward the end of the game he develops a familial feeling toward Connor and embraces him into his life.

Connor’s presence has also helped to give Hank something more to live for and a desire to live. He has a better outlook on life and with Connor he also has a friend and support system to keep him safe.

Some of his other personality qualities are derived from the wall he still keeps up so instead of being direct and genuine when he’s uncomfortable he’ll tend to use humor, anger, or crassness to advert attention. He does have hobbies, but will struggle with habits that surround the hobbies; such as watching the game at the bar where he can enjoy copious amounts of alcohol.


Powers and Abilities: He’s human, street smart and intelligent academic wise.

Samples

Network:

𝕠𝕠𝟞 ; murder at your every foot step ø t e x t ;
I need some of you to gather around and create a basketball team. I need a side of sports with my beer and I need to start my own gambling ring.

So, all of you athletic people. Make this happen.

Next order of business relates to this bending shit. I’m going to need someone to bend me a Delorean, I’m talking about the DMC-12 - you know exactly what I want.

Finally, I’m going to start my own private investigation services. If nothing other than the fact I can start saying I’m a PI.

That is all.

Third Person:
He wasn’t a philosopher by any means, but the idea of having his whole history be some goddamned dream-trip didn’t settle well with him due to the fact that his past made him who he was. Which is where the philosophy came in; he was molded by his experiences. The idea his past wasn’t real was ludicrous to him. Furthermore, who the fuck let him sleep for 50-plus years? Christ. If he had been sleeping all this time why not wake him up in his prime so he could really get the hang of this place. By now his high cholesterol was two salt-shakes from tipping him over.

Oh, right—

Bending. He hasn’t talked to a lot of people but from what he’s heard he could Bend himself over a new heart. Hank couldn’t help the cynicism that kicked in after that thought. Yeah, right.. I’ll bend right over and .. Needless to say he wasn’t buying it. He wasn’t buying any of it. This Bending business made Hank’s Detroit feel more real than Nautilus. Especially with some of the things he’s seen here and adamantly denied to recognize, acknowledge, or mentally deal with. That list ranged from an animal that would be best described as a monster where he’s from to a boy with long ears that anyone would find out of a fantasy novel. His effective coping strategy surfaced like an old dependable friend and Hank managed with a steady flow of alcohol to calm his nerves and significantly distort his expectations of reality. Afterward, it wasn’t too hard to think about elves, monsters, dragons, and that his 53 years of life was spent in a dream that felt all too real while living it.

Yet, how could he argue with the facts? He was here, now, and they all were there; so many different people who had come from so many different worlds that were explained to them as dreams. It was hard to swallow, so Hank did the only thing that he found easy enough to swallow. He took to the booze and he took to the darkness within the far depths of his mind.